Fun Size Episode 59 – Don’t Back Dun’, Double Dun’

In the soft glow of our most recent discussion, we continue our conversation with Kit Laika, and explore the imperfections of language as a communication tool, and the linguistic similarities between Germans and chimpanzees that have been taught sign language.

Plus, we talk about the first moments of realization that the reality of the voices on the radio were much less cool than the picture in your head.

And come to think of it, what is cool, anyways? Is there a way to make young people think you’re cool? All that and Punks versus Hippies, too!

Black Ops Episode 20 – Difficulty Is Kind of the Point

After over a year, we’re back with a new Black Ops podcast, we join Joe Preti to continue our conversation from last month.

We talk about Mike’s acquisition of a hardcover omnibus collection of the 1983’s Official Handbook of the Marvel Universe, a remarkable creation of a pre-internet age and a time capsule of a time gone by, and wax nostalgic for why obsolete continuity can be a treasure to revisit.

We dive into one of the more contentious discussions on the topic of video games: difficulty settings. Where some games like Bloodborne and Demon’s Souls strive for unforgiving challenge, other games are trying to make themselves more accessible and less frustrating through “Story mode” difficulty that doesn’t try to murder you.

And then there’s the Battletoads jet ski level…

Black Ops Episode 11 – A Bacterial Infection That Helps You Fight Crime

In our latest episode, we join Sam Mulvey to dig into the question of adapting properties that we care about, and whether it’s important to even attempt fidelity to the source material.

From Watchmen to Dune; from Starship Troopers to Ready Player One. Is it sometimes the wisest choice to take a giant critical poop on a property when we translate them to a new medium? Plus, Mike saw Venom, and…yeah. We talk about what could have beenĀ  — a gloriously R-rated cannibal crime fighting movie.