Fun Size Episode 66 – The Word for That Is “Extortion”

We continue our chat with Michael Warbington and dig into a rich vein we usually leave unmined: video games.

With different levels of skill, engagement and knowledge, we look at the experience of gaming in 2022, the intersection of art and commerce, the prevalence of in-game microtransactions, getting mercilessly griefed by racist swearing twelve year-olds, and a game’s replayability. What do we want out of the gaming experience?

Episode 9 – Nintendo

nintendoSorry, Mario! Your podcast is in another castle!

Mike and Casey pull on their Power Gloves and strap on their Virtual Boys because, it’s time to save the Mushroom Kingdom with Ask an Atheist‘s Sam Mulvey and Bob Mackey of the Retronauts podcast! This month, we’re talking about the video game company that practically served as a fifth food group for an entire generation: Nintendo!

We discuss the company’s multi-decade dominance of the video game market, its legacy, and how it pulled the industry out of the nosedive of Atari’s implosion in the early 1980s. We talk about how visionary game designer Shigeru Miyamoto created the canvas of our childhoods, and how the company went from standing atop the wreckage of Sega to becoming the Switzerland of the modern day console wars.

Music: 
Opening Theme from the Legend of Zelda” by Koji Kondo
Overworld Theme to Super Mario Bros. 2” by Koji Kondo

Previously titled: “On the Altar of Saint Miyamoto”