Fun Size Episode 66 – The Word for That Is “Extortion”

We continue our chat with Michael Warbington and dig into a rich vein we usually leave unmined: video games.

With different levels of skill, engagement and knowledge, we look at the experience of gaming in 2022, the intersection of art and commerce, the prevalence of in-game microtransactions, getting mercilessly griefed by racist swearing twelve year-olds, and a game’s replayability. What do we want out of the gaming experience?

Fun Size Episode 27 – Not My Luke Skywalker!

Who truly owns a piece of art, a character or a media franchise? The artist, or the audience? We sit down with Sean Duncan to seek the answer to that and many other questions.

We (finally) talk about Star Wars: the Last Jedi and the tug-of-war between fans who want the familiar comfort of wish fulfillment and fan service, and those who want to see the series take some serious risks, even if it alienates some of the fans.

We look at how the real world and the context of our own experiences color and supplement the way we receive and interpret art. Plus, is it time to retire the old ways of counting audience figures, when there are so many ways to watch, read, and play these days? Uh, yes.