Fun Size Episode 76 – Make It Work. [CLIP]

We’re back yet again with a new Fun Size episode, exclusive for our Patreon supporters!

This month, we’re going boldly with Michael Warbington into the deep, inconsistent, and often-confusing world of Star Trek uniform design! Why did Starfleet have the exact same red naval uniform for nearly 70 years before they started to update their uniforms every few years in the 24th Century? Why do they keep designing great uniforms for flashback scenes that we’ll never see again? Why do people keep changing their clothes in Star Trek: The Motion Picture? Why do the crews of the U.S.S. Titan and the U.S.S. Ceritos have completely different uniforms? And don’t get us started on the constantly changing Admiral uniforms.

We’ll need positronic brains to sort this all out!

To unlock this episode in its entirety — and many episodes more! — just support us on Patreon with at least one measly dollar a month!

Join us!

Episode 57 – Sorcerer (1977)

WANTED. Four men willing to drive a cargo of death to escape a life in hell.

This month, we’re going on a jungle suicide mission with Camp Director and President of Camp Quest NorthWest, Michael Warbington, and plunging into the gritty, globetrotting William Friedkin classic about desperate men looking for a way out of purgatory: 1977’s Sorcerer!

Four men exiled in a corrupt South American country, hiding from their pasts and unable to afford the bribes necessary to escape their fates, are given an opportunity to get out. An American getaway driver, a Palestinian militant, a disgraced French investment banker, and a Mexican hitman must drive two trucks across 218 miles of narrow mountain roads and dense jungle, to deliver a cargo of dangerously unstable dynamite to put out a raging oil fire. But if the rotten bridges, armed bandits, and leaking nitroglycerine don’t kill them, growing mistrust and despair just might.

Fun Size Episode 66 – The Word for That Is “Extortion”

We continue our chat with Michael Warbington and dig into a rich vein we usually leave unmined: video games.

With different levels of skill, engagement and knowledge, we look at the experience of gaming in 2022, the intersection of art and commerce, the prevalence of in-game microtransactions, getting mercilessly griefed by racist swearing twelve year-olds, and a game’s replayability. What do we want out of the gaming experience?

Episode 52 – Django (1966)

He killed for gold… He killed for his woman… He killed for himself!

After a month off, we’re back! And this time, we’re dragging a coffin through the desert with the Camp Director and President of Camp Quest NorthWest, Michael Warbington, and diving into the notoriously violent 1966 spaghetti western by director Sergio Corbucci, Django!

When a mysterious gunslinger named Django drags a coffin into a tiny border town caught in the middle of a bloody war between Mexican paramilitary bandits and a Klan of hooded racist Southerners, he sets off a bloody chain of death, vengeance, robbery, and even more death. But is Django here to save this town, or will he just bury it under corpses in his quest for revenge?

Fun Size Episode 58 – A Human Soup of Band-Aids and Pee

We continue our chat with Michael Warbington, as we look at the trajectory of big-budget franchises and the knee-jerk fan anger that Martin Scorsese’s criticisms of “theme park” movies vs. “cinema”….and maybe he has a good point?

And maybe we should really stop complaining about the apparent theatrical monopoly of blockbusters and start championing smaller independent films, like The Paper Tigers instead.

And finally, has toxic fandom finally drifted into a form of self-harm for some people, as one Disney fan on social media starts drinking water out of Walt Disney World’s public fountains and rating its taste?

Podcasta la Vista, Baby! Episode 23 – The 6th Day

They picked the wrong man to clone.

After more than a year, we’re back! We’re backing up our syncords and eating some nacho-flavored bananas with the Camp Director and President of Camp Quest NorthWest, Michael Warbington, because this month we’re talking about the near-future sci-fi thriller: The 6th Day!

After a case of mistaken identity, charter pilot Adam Gibson returns home to find himself replaced with a clone. Suddenly, he’s on the run from seemingly unkillable cloned assassins and marked for death by a powerful businessman who must keep his illegal human cloning program a secret at all costs. Now Adam must team up with his own clone to save his family, uncover the truth, and prove his own identity.

Fun Size Episode 39 – How Could We Forget Odo?

In the aftermath of our Deep Space Nine panel, we rejoin Michael Warbington and Siskoid to talk a little about the stuff we wish we had gotten a chance to mention.

We talk holographic club owner, Vic Fontaine. Is he the greatest creation of artificial intelligence in the Trek universe, topping even Data? How did the show tackle thorny topics like racism? And has the show been excluded from the recent wave of 1990s nostalgia?

Plus, we look ahead with a pair of Trek fans at the fact that both Star Trek: Discovery and Star Trek: Picard are going somewhere that excites us: The future. Well, their future.

Episode 41 – Star Trek: Deep Space Nine

At the edge of the Final Frontier, the Universe’s greatest mystery is about to unfold!

This month, we’re strolling the promenade and enjoying a hasperat with camp director for Camp Quest NorthWest, Michael Warbington, and Michel “Siskoid” Albert of the Gimme That Star Trek podcast to delve into the beloved franchise spin-off, Star Trek: Deep Space Nine!

Widowed Starfleet commander, Benjamin Sisko, is assigned to a derelict space station orbiting a remote planet devastated by decades of military occupation. He expects a thankless humanitarian effort and a poor environment to raise his son alone. But, after a stable wormhole to the other side of the galaxy is discovered in the system, Sisko finds himself and his station – renamed Deep Space Nine –  at the very center of galactic commerce, political conspiracies, religious prophecies, and eventually war.

With a talented and diverse cast, and groundbreaking writing, it redefined what a Star Trek television show could be.

Music: 
“Main Title/Farewell” from Star Trek: Deep Space Nine by Dennis McCarthy