Fun Size Episode 61 – Artisanal Trash

We’re back with a quick bite of conversation from last month with Chelsea Rustad. We’re talking about the profound disappointment that was Halloween Kills, particularly in how it was a direct sequel to an inventive and surprising 2018 relaunch that was actually really good. Really.

Is it the fate of sequels, especially horror sequels, to inevitably get dumber and trashier? And isn’t it better to proudly be trash, than be trash, but pretend to be something better?

Episode 48 – Sin City

“I grab myself one last lungful of night air. Then I trade it in for a smoky soup spiced with sweat and vomit and booze and blood. I know the flavor well.”

After more than two years, we’re back with another panel episode! And this month, we’re tossing back some cheap booze at Kadie’s Saloon and making some bad decisions with Joe Preti, and Kit DeForge, and get our filthy mitts on Frank Miller’s hyper-stylized, two-fisted neo-noir comics franchise that defined all things grim and gritty in the 1990s: Sin City!

After a rise to comics superstardom with Daredevil and Batman, Frank Miller turned his trademarked hard-boiled style up to eleven with a series of interconnected hyperbolic crime stories, set in the fun house mirror world of Basin City, a desert town populated entirely by lowlifes, mobsters, prostitutes, corrupt businessmen, assassins, creeps, killers, crooked cops, dirty politicians, and one hulking unkillable brute named Marv.

Illustrated in a stunning highly contrasted black and white, Sin City was a perfect distillation of everything comics readers loved and hated about the comics of a controversial and often problematic master of the craft.

Music: 
“Cool Vibes” from Film Noire by Kevin MacLeod

Fun Size Episode 56 – “The Customer is Always Right”

We continue to work the registers with Tobiah Panshin, going to places both weirdly metaphysical and painfully mundane.

First, Mike thinks it might actually be preferable to live in a hypothetical computer simulation than a “real” universe. What is real, anyways? Does that make our programmers gods?  Is the act of creation inherently selfish — and if it is, does that even matter?

Then, we look at a recently unearthed-on-YouTube reality show, Airline, about ticket agents and flight attendants weathering often-drunken customer abuse and demands. It triggers all sorts of all-too-familiar customer service flashbacks. Plus, Mike remembers that one time he almost got into a fight at the airport.