Episode 53 – The Blues Brothers

“It’s 106 miles to Chicago, we’ve got a full tank of gas, half a pack of cigarettes, it’s dark, and we’re wearing sunglasses.”

This month, we’re getting the band back together with the Station Manager of KTQA 95.3 FM in Tacoma (and former Illinois resident) Sam Mulvey. We’re on a mission from God to drive our car through John Landis’ anarchic car chase musical guest-starring a Mt. Rushmore of classic R&B/soul artists from Aretha Franklin to James Brown: The Blues Brothers!

Released from a 3-year prison sentence, “Joilet” Jake Blues is reunited with his brother Elwood and learn that the Catholic orphanage they grew up in is about to be shuttered unless it can pay an outstanding $5,000 property tax bill in the next eleven days. Now on a mission from God, the Blue Brothers must reunite their ne’er-do-well rhythm and blues band to put on a big show, no matter how many shopping malls they have to drive through. But first they must outrun a rival country western band, a gang of neo-Nazis, a heavily armed mystery woman, and seemingly every cop in the state of Illinois.

Podcasta la Vista, Baby! Episode 27 – Raw Deal

The system gave him a raw deal. Nobody gives him a raw deal.

We’re back! This month, we’re slicking back our hair and dodging cakes with Joe Preti, and infiltrating the inner circle of the mostly-forgotten organized crime action flick: Raw Deal!

Disgraced ex-FBI agent Mark Kaminsky is living in exile as a small town sheriff when he’s contacted by an old mentor from the bureau. Thirsty for revenge after his son was killed protecting a witness in the Luigi Patrovita mob trial, he sends Kaminsky deep undercover — and off the books — into the Patrovita inner circle. Now this one-man wrecking crew must enact bloody revenge and perhaps earn his job back in the FBI.

Episode 48 – Sin City

“I grab myself one last lungful of night air. Then I trade it in for a smoky soup spiced with sweat and vomit and booze and blood. I know the flavor well.”

After more than two years, we’re back with another panel episode! And this month, we’re tossing back some cheap booze at Kadie’s Saloon and making some bad decisions with Joe Preti, and Kit Laika, and get our filthy mitts on Frank Miller’s hyper-stylized, two-fisted neo-noir comics franchise that defined all things grim and gritty in the 1990s: Sin City!

After a rise to comics superstardom with Daredevil and Batman, Frank Miller turned his trademarked hard-boiled style up to eleven with a series of interconnected hyperbolic crime stories, set in the fun house mirror world of Basin City, a desert town populated entirely by lowlifes, mobsters, prostitutes, corrupt businessmen, assassins, creeps, killers, crooked cops, dirty politicians, and one hulking unkillable brute named Marv.

Illustrated in a stunning highly contrasted black and white, Sin City was a perfect distillation of everything comics readers loved and hated about the comics of a controversial and often problematic master of the craft.

Music: 
“Cool Vibes” from Film Noire by Kevin MacLeod

Black Ops Episode 16 – An Infinite Loop of a Second Act [CLIP]

In our new episode, exclusive to our Patreon supporters, we talking about endings!

First, we want your opinion on a very important Patreon crowdfunding question!

We chat a bit about Henry Cavill taking on the lead role in a Netflix Witcher series, and why Disney should make one less live-action remake and do some good in the world!

And finally, we look at recent pop culture endings — Game of Thrones, Avengers: Endgame, Deadwood, the Walking Dead comic book, and the Fox X-Men franchise — and look ahead to future endings with Quentin Tarantino’s to-be-produced tenth and final film.

What stuck the landing, and what left us cold?

To unlock this episode in its entirety — and many episodes more! — just support us on Patreon with at least one measly dollar a month!

Join us!

PATREON EXCLUSIVE: Black Ops Episode 8 – This Is Not Funny, You’re Not Funny, and I Don’t like You

In our newest episode, exclusive to our Patreon supporters, we talk more with Patrick Johnson about video game violence and how it does — and mostly doesn’t — apply to real life.

We take a long hard look at the trainwreck that is the filmography of Adam Sandler, why his movies are so ugly and stupid, and struggle to say something nice about him. We explore the wide pendulum swing of the quality of Netflix’s original programming. And finally we dig into their poorly realized original film, Bright and wonder what could have been.

To hear this episode — and many more! — just support us on Patreon with at least one measly dollar a month!

Join us!

Podcasta la Vista, Baby! Episode 14 – Red Heat

Moscow’s toughest detective. Chicago’s craziest cop. There’s only one thing worse than making them mad. Making them partners.

It’s time to feed our parakeet and reacquaint ourselves with Miranda laws — even if the Soviet method is more economical — because it’s time to go back to the decade where Schwarzenegger reigned supreme: the 1980s. We’re joined by our friend Patrick Johnson to dive into a Cold War buddy cop action/comedy: Red Heat.

Soviet supercop Ivan Danko lands in Chicago to extradite Viktor “Rosta” Rostavili, the Russian drug lord who killed his partner. But after a bloody escape, Danko must join forces with Detective Art Ridzik, a crude and reckless American cop, to bring down Viktor and avenge both of their partners.

Episode 27 – Open World Video Games

skyrim

“I was an adventurer like you, then I took an arrow in the knee.”

Mike and Casey completely abandon their quests to consolidate their pixelated criminal empires and save the kingdom from dragons, so that they can play darts and brew potions with video game journalist and YouTuber Kinsey Burke, and returning panelist Patrick Johnson.

Our non-essential side quest? To dig into the massive phenomenon of Open World Video Games. From Fallout 3, to Skyrim, to Grand Theft Auto V,  there is an video games where the storyline is optional and immersive player-initiated exploration are their biggest sell points.

What is the appeal of a game that lets you make your own agenda in a fictional city, or epic fantasy realm or post-apocalyptic future? What are the limits of a game that aspires to let you be and do anything you want?

And why are these games so damned buggy?

Music: 
“Welcome to Los Santos” from Grand Theft Auto V by Oh No

Previously titled: “The World Doesn’t Look Bright for Us Completionists”